Accessibility User Story Generator — illustrative example INPUT Draft a keyboard-accessibility user story for a dialog. Opening moves focus inside; a labeled close action is keyboard-operable; closing returns focus to the opener. Include acceptance checks. RESULT Story: As a keyboard user, I want to open, use and close the dialog without losing my place. Acceptance checks: - Opening the dialog places focus on a sensible element inside it. - The close control has an understandable accessible name and works from the keyboard. - Closing returns focus to the control that opened the dialog. Verification: exercise these behaviors in the implemented interface; this draft alone does not establish conformance. REVIEW Accessibility requirements should describe observable interaction behavior. Use the relevant supplied criteria and include how the behavior will be checked. This is a teaching example, not a live execution record.